With the Armory, you can buy (if you have the RP to afford it and XP to be allowed to use it) vests and/or armor to improve your lifetime from a span of seconds to minutes, weapons that are part of the default arsenal of the faction you're playing, weapons that you have unlocked, and secondaries (such as deployable cover and/or deployable machine guns) to place down defensive positions to prevent the enemy from taking that base you fought so hard to take. Without the Armory, you are literally at the mercy of the game, forced to spawn with just the common unlocked weapon, a secondary (if you have the RP to afford it), and a couple grenades. ![]() The Armory is the in-game shop mechanic, and is going to be the best thing ever in your life, because at the Armory, you can buy all types of weapons and equipment to pimp your soldier. ![]() Indestructible, looks like an armored box, usable by any player on any team at any time. "Where the heck do I go to buy new guns?" If you completed the tutorial with flying colors, consider this part irrevelant. Good for all ranges it's like a pocket P90.So, this section is more for the new players. MP7: Super powerful for a secondary, it has great fire rate, decent range and accuracy. Still situational as its immense power is wasted on single targets but can get some fun 4-5 man kills in its narrow cone. Sawn-Off Shotgun: The reload speed buff makes it a more fun weapon. It's still better than MP7 at really close ranges except for its mag size. The new and rarer MP7 kinda overshadows it so it's the third choice now, after the newly buffed Sawn-Off Shotgun. M712 Schnellfeuer: This is a really good secondary, in fact the only one that used to be worth using. Honestly I have no idea how it could be better without wrecking vehicles, but it's just flavor for my stash. Lahti: Still meh even after the substantial buff it got. I use these very occasionally for fear of disconnects and team looters, but I'm fond of thme. MG42: Currently the only true rare LMG in the game and a really good one. ![]() Milkor MGL: It's a powerful weapon overshadowed by the XM-25. There are too few enemies with armor to justify using it over SCAR or even Dragunov. Microgun: They're okay I keep some in my stash but I'm not too reluctant to sell them if someone asks.īarrett: I keep a bunch but rarely use them. Vector: Little underwhelming but quite fun to use. It's the best stealth weapon in the game, at least it was until the Chain SAW got added which is probably not better but just different. I do however keep them to sell them to players for 200 RP or so, a bunch of people like them. P90: OP in my opinion, I don't like them. I use them occasionally but they don't have LMG status in my eyes for not sharing the mechanic of having to prone.į2000: It's okay but there are better alternatives so I sell them to the armory. ![]() Stoner LMG: Recently buffed, it's actually not so bad. MGL Flasher: Garbage, I sell them to the armory. Neostead 200: Garbage, I sell them to the armory. Still has nothing on Benelli, I keep these Silenced Benelli: Garbage, but why not keep some.ĪA-12: Recently buffed, decently powerful. Model 29: It's a gun for fun, but I don't mind selling them to the armory if it's convenient.īenelli: Best shotgun in the game, I keep a few.
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